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Had the Urge...…to write this because I'm getting repeated questions that are pretty much along the same lines and rather than direct each one to my FAQ, I have a different way to answer the question, which is basically:
"Why am I not getting anywhere in my art? What can I do to get better? No one is liking my work, how can I get more people to like my work so they can pay me?"
The real question you should be asking yourselves is:
"Why am I drawing?"
I mean, I take a look all the time at people who may not be skilled or whatever, and I'm sure they don't feel the best about their work (or they may), but they always have something to say that made them feel good while drawing it. Saw a sunset beach picture earlier that someone drew/painted and of course, it's not professional-looking at all. What ringed to me was the fact that in their comments, they said they "enjoyed it and was a relaxing piece". Not complaining about how the sand looks too crappy or the colors in the s
Experiment Part 1: Training Your EyeSo my buddy karuvan is trying to learn how to draw properly. He's been on a roll as far as progressing. But he's stuck at a standstill. This is an experiment that I've done with him and that he's working on in order to train his eye. I decided to share the conversation and experiment with you guys for you all to apply to your study habits and advancement in drawing and art.
Karuvan: I randomly drew over my old pic. Ain't gonna do it over, was just curious on how much I could have done better.
Robaato: Quick question... like... who's work at this point do you really want yours to be close to? I'm tryna gauge what level you're trying to achieve.
K: lol... Joel is becoming a huge influence.
R: Ok. I have a test for you.
R: I want you to replicate this picture exactly as it is to the best of your ability:
I'm Not A Social Butterfly......well, anymore. But I'm not an introvert, either.
Most of my IRL close acquaintances and friends always ask me "Rob, why you work so much? Why don't you go out with us like you used to?" "Man, we used to hoop all the time dude, when are we getting back to the court?"
My response usually consists of "I... just got things to do." And I do. I'm practically at the computer almost 18 hours a day, hacking away at the game. When my wife gets home, I spend a couple hours with her until she goes to sleep, and then I finish up whatever work until I hit the sack.
Then they'd be the ones to go on how much they hate their job. Actually, its pretty funny: One of my closest dudes has an artistic background in music. He could be killing it in the indie scene even; he's a very talented dude. But man, he's dealing with chick-o-drama, always spending his free time (now on GTA5) playing games or going to the bar, and then have the audacity to go on how much he hate his jo
Masters of Anatomy KICKSTARTER FINAL HOURSUPDATE 2: We're reaching the final hours for this fantastic book!!!
Now with even MORE artists like Adam Hughes, J. Scott Campbell, Artgerm, Joe Mad, Dean Yeagle, and so many others, it's hard to keep count! It makes me feel like I don't belong with such a mega-collection of awesome artists. So if I feel that way, you know for SURE that this book is one of a kind.
Final chance to help support us and get in on this action!
UPDATE: The Kickstarter for this is up now! You can go and pledge here!
Hey all, just taking a bit of time to tell you about a huge project for aspiring artists that I think it's such a great privilege to be a part of. I was contacted to be among great artists out there like Humberto Ramos, loish, elgunto, Loopydave, Cushart, Jace-Wallace, and even fel
Why I Draw Women OftenI recently got a message, and I will slightly reword it so as not to cause profane friction, nor will I state who it came from, but it read like this: "Why is everything you post regarding a woman? I think it's very sexist when the only thing you can draw are breasts and buttocks like it's the only thing in the world."
Okay, so by now, if you haven't been watching me for a good minute, you know that I really like to draw women, and I like portraying the female form, usually and often in a tasteful manner. I could hypothetically end that question there and just answer "I wasn't aware everything in my gallery was a woman or had breasts and a butt" and then post a picture or two of Rai Rivet... But I'm not going to do that. I'm going to explain my stance on drawing the female form and my adoration for it.
Disclaimer: None of these viewpoin
Fiction.How redundant is it pointing out these following statements?
There's no such thing as a gigantic mechanical robot fighting off alien monsters. There has never been a report of a man being bitten by a radioactive spider and becoming a hero. You can't summon a mini-tornado at your own beck-n-call, don't matter how much into the occult you are. The odds of a young male teenager having a harem of sexy girls at his every turn is nil. There aren't bipeds of animals that are supposed to be quadrupeds flying spaceships in the galaxy above us. You can't legally hunt and catch thousands of different animals and use them to protect you from other animals and people in a sports-like venue. You can't eat a flower and ignite fire from your hands.
I can go on and on... this journal is probably being expressed because of recent built-up distaste for people bullying others because of what they like when it comes to fiction.
Just to reestablish what it even means, here it is, straight
Sketchbook Pro 6So most of you know that I'm a Sketchbook Pro user.
A few days back, Autodesk released Sketchbook Pro 6, and I think this is the version that's going to make a lot of people who have YET to experience Sketchbook Pro in full, or haven't really given the past versions a chance, switch over to making it their digital drawing software of choice; heck, even their PAINTING software of choice.
We still have the cleverly-designed user interface, that makes it easy on the eyes and mind when we're brainstorming and sketching. With the handful of new tools introduced, we still have a clutter-free drawing environment, and man, there's some awesome tools this time around. I'll go down the list:
The Brush Library
The main brush toolbar itself has a click-and-drag function, allowing you to store all your often-used brushes in each of the "lanes". You then can click the button on the upper-right and then a fu
Cryamore KickstatusSo we launched Cryamore's Kickstarter late Friday evening, met our goal in 56 hours, and we're now just passing up our first few stretch goals, at $83K. The response has been unbelievable so far.
So now that we know that we're going to make this happen, the team and I are getting back to working on the game. I wanted to thank all my watchers here on dA for spreading the word around & supporting us into making this dream come true for all of us. Hopefully, Cryamore is just that game you've been dreaming about coming along as well.
You can check out our Kickstarter page here: http://www.kickstarter.com/projects/robaato/cryamore-a-true-first-class-take-on-the-action-rpg
GDC 2013 Aftermath and Cryamore Prototype Demo!GDC 2013
So I came back from San Francisco last week to attend GDC (Game Developer's Conference) there. It was pretty chill. Got a lot of great feedback from a wide variety of players there, as well as awesome leads with some big people I can't even say anything about yet! Crazy cool. Also, GDC's atmosphere >>> typical anime/comic con atmosphere. Forealz.
And a shot of people who are crazy enough to be interested in this game of ours:
Here's a shot of (almost) all of us chilling afterwards at tha Thirsty Bear:
Game development: I'm being turned.
GDC CRYAMORE PROTOTYPE DEMO
So this is just copy-pasted from the blog and Kickstarter update, but here it go:
Here's the 1-Month-developed public GDC demo that we scuttled together! You can play it online here in your browser right here:
For Windows Users, you might experience an error on the webplayer build. The game should play better/well on Firefox only!
Ramblings about 'internet fame'A lot of stuff has happened lately in life lately, and is has made me think about things, and about my perspective on it. One of those things, is the internet.
As some of you know, I'm a huge nerd. While as kid, I didn't had a computer at home, and I hated those damn machines because I wasn't able to work with them at all (so much fail T__T), I soon caught up when I got my first computer at age 14. And while most of my family expected me to end up as a hopeless internet addict, I soon started to learn myself how to program. The rest is history. With my 26th birthday, I also celebrated being a webprogrammer for 10 years already. Oh yeah, I'm getting old for sure.
The recent chain of events have caused me to think about the internet and it's role in life, however. When I first started out with art, I was only a little girl. Me, and both of my younger sisters, were all very creative. And we spend almost all of our time drawing at the kitchen table, while discussing about the characters we
LOCK PICK'S RANT SESSION:icontso1:I hardly ever bitch about anything, but today my mood is dialed down enough to do so. Earlier today I was browsing the Internet- typical of the today's routine- and had come across some phenomenal masterpieces as well as some potentially filled candidates- that always have at least one retarded remark, simply to either dig skin or because they have some stupid personal vendetta. 'Your work sucks lolol..' Or 'your anatomy is horribly off, it looks like a backwards cow...' Etc. the latter is hardly a critique and the former is clearly an insult, and by far the humorous part of the whole ordeal is nearly everyone who posts such a comment has a blank page, or is narrowly skilled in comparison.
There are plenty of people I may not care for, but it's not worth my effort to go out of my way to argue a point, but even so, I can still respect them as a skilled or aspiring artist.
Art is creative, inspiring and supposed to be fun. Within an art community you would feel you'd be right a
Appreciate Voice Overs and AnimatorsMarcia Wallace (Voice of The Simpsons Mrs. Krabappel) passed away and it's been a stark reminder to appreciate those who bring your favorite cartoons to life.
When we watch a cartoon, you don't really think about the people who voice them. They're just there. They don't seem to have age or a mortality to them. In our minds we tend to think of cartoons as immortal. You can drop an anvil on them and they just keep going. Unfortunately, those who give them life, through voice acting and animation, do not. Something to consider when watching any cartoon. Enjoy them, appreciate them. More importantly appreciate the talents behind them. They wont be around forever. (Myself included unfortunately) Stupid mortality.
TO THE ASPIRING ARTISTS OUT THERE...." I haven't reached the point where I think I'm good at this. that's the drive. i know that its in me to be really good at it. and i think i've come close a few times, but i don't usually look at things i've completed and feel content. Which that means the next thing you start, you go in with that attitude that 'this time, I'm gonna get it right.' it doesnt mean you hate everything you do, but i'm never content. And maybe i never will be but i secretly know that that's what makes you grow." - Jamie Hewlett
2013 coming to an endEDIT: Annnnd... I'm experiencing login issues again. Looks like it isn't so easy to solve this time. I guess you have to do it without me for now T__T
Another year that went by so terribly fast. And as much as I am against posting journals that are too personal (especially on the internet, since you never know who is gonna read them), these end-of-year overviews kinda became a tradition. The 2011 and 2012 versions were great to look back at. Even now. So I can see what kind of shit occupied my mind back then. And even now some events of the past still manage to inspire me to a certain level.
So here we go!
Job changing, again. Not that I
Just sayin' I love you guysBecause I do. Things have been really crazy these past two months, and I would not have survived them without all of you. Thanks.
I know it's been kinda slow lately, but I promise way cool things are on their way!
Watcher's Feature #12It's been a while since I did this @__@;;~ Sorry for the delay ~
It takes me a while to put these together, so if you commented on my other journal to be featured, please take a look at everyone else's work too. After all, it's only fair that way and if you don't, it's just a little selfish and your conscience will bug you . So yah, share the love, guys! Faving this journal might help
These are ordered first come first serve style; I will be showing around 50 pieces at one time (I still have a lot to go through and it adds up every time i put up a feature journal), and be featuring once a week as to not clog up your message boxes. It'll probably take ....a few months, so please be patient!
:thumb295836123: Himmel - OC (Blink Animation) by EnaidPI The red dragon by SunsetTheDragon Daughter Oceana by Maripon Daenerys Targaryen by astrofawn :thumb30974
COMMISSION INFORMATION UPDATE!This is in addition to about 50 emails! Okay… I was really trying to keep on top of commissions in the sense that I could at least answer all of them! But it's quickly like… yeah… BUT I'M EXCITED. I DON'T WANT TO SOUND UNAPPRECIATIVE IN ANY WAY BECAUSE OH MY GOD…
You guys, seriously, I could cry. I shed a (very manly) tear or two last night with all the kinds words and support. And I'm just beyond moved. I have been feeling this nauseating mix of fear and hope in the past few days. It's been crazy and weird and very wonderful and scary.
But I really want to address some bleh stuff… mostly that wow I don't think i can take 303 commissions! I mean, if I could that'd be awesome for everyone! I didn't expect this at all, and I wasn't prepared for it. Today I managed to take and finish TWO commissions. I just want to be really honest with everyone, because you've all been so amazingly generous and helpful!
FIRST: I WILL DEFINITELY READ EVERY SINGLE NOTE AND EMAIL.
SECOND: I DON'T THINK I CA
12 Years of Foamy?! GAH!12 Years of FOAMY!!
September 10th marked the 12th anniversary of Foamy! That's right, Foamy has been ranting for a full 12 years! How is that possible? Fan support yo! Frankly, I wouldn't be around all this time if it wasn't for the fans. So props to everyone for keeping things going. WE RULE! Ok, enough ego-boosting, gotta get back to work on new episodes. MORE FOAMY FOR ALL!
MercyOh sweet God how the grassland
ignites in moonlight tonight
I must thank you for creating
her tangled fingers' slow pace
through the handsome rain Her
trochaic kinesthesia to rhythms
in Stravinsky's The Rite of
Spring Is this how you meant
for us to love you Yahweh
Tumbling clumsily down hills
of sheets into perpetually
immutable silence I could love
you like that I think I've been
practicing on this Savanna
for days and months Lost in
her crystal canvas Rolling crests
and troughs And when she touches
me Oh fair Lord I'm dragged into
your city past Gethsemane's
pulsing green and gold
Please hold us together
under this luminous stretch
Oh Father We are live
unclothed Our reflections awash
with the skin of your sun
Blood BrothersBrookie always holds my hand when we cross the street. She's never given a reason for it, she just does it. It's become this unspoken rule with us that whenever we cross the street together, she slips her hand in mine and I lace my fingers through hers and we walk hand-in-hand until we reach the other side and she drops her hand and we both wipe our palms on our jeans. Brookie's a little scared of crossing the street. Her poppa died in a car crash when we were six. He was a pedestrian. She's never gotten over it.
Brookie is my best friend going on sixteen years now, which is pretty impressive considering we're both sixteen. We don't have some cute little story about how we were born in the same hospital on the same day or about how our mothers were best friends long before they were pregnant with us and somehow passed on that bond while we were still in utero. No, Brookie and I met the same way ever
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A two-time Community Volunteer for the deviantART Related category, Anne is well-known as a positive, helpful force. She is the community's resident expert when it comes to CSS (Cascading Style Sheets), and her personal gallery offers a wide variety of tutorials for new and experienced coders alike. In addition, each winter she hosts a calendar project encouraging members to create Journal designs for all to use, bringing more creativity to the community.
It is with immense gratitude that we acknowledge Anne as the recipient of the Deviousness Award for October 2014. Read More