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Small Update That Takes Like 2 Mins. To Read

Journal Entry: Thu Jul 3, 2014, 7:57 AM

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Hey everyone! Thanks for sharing that information and responding on the background gig I've posted a week or so ago! We had a huge turnout and now a rather large contact list so if you didn't get selected, there's still a chance you may in the future. Thanks again!

Also, a short reminder to follow me on my Twitter which is here and  my Tumblr which is here. I don't have much time these days working on the game and stuff that I can't show so when I do little quick scribbles and sketches, it's much easier to post there than here on dA. But if you have a Twitter, definitely follow me there! I tend to stay social there the most!

To my Patreon Crowd: Rat Rage will return in full force next week! Sorry for the sudden halt in the updates, but Cryamore really called 911 on us for the past two months. Things are going back steady in that area so you will get your rodent fix very soon!

The secret's also slowly getting out that I'm compiling a brand new sketchbook (and it's probably going to be pretty hefty from my assessments…) so keep on the lookout for that.

I'm also going to be doing NYCC this year for the first time with theCHAMBA and w/ x-Beatrush-x to assist us! Won't be my first time going to NY, but definitely a first for that con. I heard NYCC is equal in attendance to SDCC these days, so that's gonna be something to witness. O_O I'm stoked!

I'm also slowly cranking out the few jobs I have out for some of you and will be responding to new email inquiries as soon as new spots open up.

That's about it! Thanks again for being you and taking the time to comment and visit my page. It's really heartwarming!

:peace:
DEUCEZ~!

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  • Listening to: Square-Enix SQ Remix Albums
  • Watching: Fractale
  • Playing: Mario Kart 8
  • Drinking: Lipton Half & Half

PAID GIG: 2D Environment Artist for Cryamore

Journal Entry: Sun Jun 22, 2014, 3:45 AM

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YOYO

I rise from my grave to say that I'm looking for one or two reliable, very brave souls who are not scared of drawing rocks and boulders (and other cool setpiece'y environments).


As you may know, I'm currently (yes, still…) working on Cryamore and we're about to have another boost in our productivity but this time I'm looking to contract out 1 or 2 artists to directly assist me with background work and environments. 

At this moment, this mainly consists of inking rough layouts of areas (in a very moderate resolution; we draw assets near-native of the game's resolution) within the defined style. (If you are comfortable with color and think you can render in the appropriate style, then that's a plus. I'll think about giving out assignments like that but only if I can see that you're capable of it in your work, cuz I'm a stickler for keeping things within the style of the game… hence the reason why I've been doing every environment myself up to this point).

Please email the cryamore developer email at cryamoredev(at)gmail.com with a link to environment stuff you've done before, if interested.

If you have solid experience digitally drawing backgrounds in general (comics, etc.), then feel free to submit as well. But artists experienced with game art and such will get priority.

Of course, this is PAID WORK. 

That is all for now.

Hope you guys are well; I'm doing okay, staying healthy to the best of my ability; I love you all; I haven't forgot about any of you (ya'll know who you are); Rat Rage will continue soon; hi newcomers for watching my work; thanks for the kind words and continued support with my art!

toodlez~

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  • Listening to: Square-Enix SQ Remix Albums
  • Watching: Fractale
  • Playing: Mario Kart 8
  • Drinking: Lipton Half & Half

21 DRAW!

Journal Entry: Fri May 2, 2014, 8:49 AM

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    YO



Just letting my peeps on dA know that I was invited to another how-to-draw book called 21 Draw!

The focus of the book is on Character Design, featuring a thousand of references from 99 other dope artists, including my homie theCHAMBA, Artgerm, Endling Otto Schmidt, Kim Jung Gi, loish, and others! Feels awesome to be included with these other great talents again!

So you know the deal, check the link below, see if you like, and pledge if you like what you're seeing!

www.indiegogo.com/projects/21-…

Thanks for reading! 

:peace:

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  • Listening to: Donkey Kong Country: Tropical Freeze
  • Watching: Kill la Kill
  • Playing: Dark Souls 2
  • Drinking: Lipton Half & Half

Trying Out DrawCrowd!

Journal Entry: Thu Apr 17, 2014, 6:19 AM

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   Trying out that new portfolio site DrawCrowd!

Drawcrowd by Robaato

I will pretty much put only finished works on there, and having another place to showcase my work never hurts. I love the clean, direct UI and how ridiculously simple and minimalistic it is to post and view others' work. Since I'm too lazy to make a standalone portfolio site, this suits me perfectly! Also, a ton of super-skilled artists are already there so I'm getting distracted! :D

Let's hope it lasts, because I really dig it so far. 
Follow me on there too if you're gonna join it!
 

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  • Listening to: Donkey Kong Country: Tropical Freeze
  • Watching: Kill la Kill
  • Playing: Dark Souls 2
  • Drinking: Lipton Half & Half

Update on Rat Rage Patreon!

Journal Entry: Sun Mar 30, 2014, 3:26 PM

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Hey everyone! Just giving an update to the RR Patreon!





Right now, there are about 40 people supporting the project! That's so encouraging to me, to know that there are those out there who are willing to support my work in this fashion. This is, after all, just another of my own properties in addition to Cryamore. Not fan art or fan-fics of other's established characters (which is something I do a lot of), but my own characters that I created and grew up with. And it's just really heartwarming that any of you would be interested to that extent. Thank you so much. :happycry:

After being almost a month on Patreon, it helped me take an analytical look at how I set things up, how people are jumping on, and the numbers that all work in tandem with each other to produce that result. It's been a bit slower than I expected (of course, I didn't really expect to do even 40 people jumping on in a month at all, so that's kinda crazy), as I figured the amount of attention my uploads regarding Rat Rage (not the reimagining stuff) gets pretty reasonable hits and positive feedback. Still, baby steps, as the story is still starting off and the main story has yet to really pick up yet (it's a few more pages until that happens), let alone the full color art each page as we're still in the archives of Jinx's and Rai's background!

Also, to take into account that $1 per page is a bit too high (I'm surprised some even forked over $5 per page for the high resolution process art)! With my guaranteed upload rate of 4 pages a month, and with the optional Fridays, possibly getting to 8 pages a month, that is a little costly for a single page upload; resulting to $4-8 per month for regular subscribers and up to $20 a month for the 2nd level. So I'm quite sure a lot are on the fence about it because of the costs. Economy is still not that fantastic, I know. I'm also still coming up with ways to be creative on the rewards end without making things harder on myself for everything else that I'm managing right now.

With that being said, I reassessed what I'm offering, and hopefully, this will be better in the long run.

I halved the original pledge offerings, so now all one would need to hop on the train of support is just paying 50 cents per page update. The update + process versions (high res sketch, ink, and final art without dialogue), just $2.50. That makes things a bit easier to swallow, resulting to spending just $2-4 a month for basic subscribers.

I'm trying out a new reward, Swords Illustrated mice pictorial PDFs, for $5. There are those who love their fanservice, so I decided to make a reward that isn't intrusive to the main storyline, but still works well with it altogether, further embracing the lore I've created in Rat Rage's universe. Patrons on this new level will also be able to submit their anthro gal character (preferably mouse or rodent-like) to be picked and featured in a high resolution 2-page pictorial as well as a cover each month, like so:

 'SWORDS ILLUSTRATED' Pictorial Page Example 1 by Robaato



And only patrons on that level will receive that reward each month. And that even opens up for things like even more cameos involving those who support me and their creations in the main thing.

I'm still trying to think of more creative ways to make Rat Rage more interactive than I originally planned to, and with today's digital era, I can do a lot more in that regard. So as new ideas pop up, I will continue to add/subtract as we go along. And of course, if any of you guys have ideas, feel free to let me know!

Thanks for reading, and for those (you know who you are), for your support!! :)

Support Rat Rage Webcomic on Patreon!

:peace:

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  • Listening to: Donkey Kong Country: Tropical Freeze
  • Watching: Kill la Kill
  • Playing: Dark Souls 2
  • Drinking: Lipton Half & Half

Help Me Get Back On RAT RAGE With Patreon! UPDATE!

Journal Entry: Mon Mar 3, 2014, 11:00 AM

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Rai-Nini-patreon2 by Robaato

UPDATE: So far we're at 13 people jumping on board for this! You guys are awesome! A few people have messaged me and are quite confused about how it works and the way I have this set up though, so I can explain a bit more:

The way Patreon works is that you pledge per upload or per month (in my case, per upload). So if you subscribe to paying $1 per webcomic page upload, and if I upload 4 pages a month, you're paying $4 a month. If you subscribe at the higher tier at $5 with the extra goodies/content, you pay $20 per month. I think many would just like to read at the entry-level tier, and hopefully, a dollar isn't too much. ^^; You can also set a monthly spending limit on your Patreon account so you don't end up spending more than you can afford.

I've always had a bit of anxiety with Rat Rage; considering that it's anthro, I know it will not mesh well with a lot of people. But I will never cross that "weird side" since it's anthro. I'm just not that kinda storyteller, lol. But this is my most complete project by far, and actually, its success rate will give me motivation for doing more of my stories in this format afterwards, like Erratic and a few other IPs I have in comic format. If it flops, well, I'll just stay away from doing my creator-owned stuff in a comic format, lol.

But for all who have jumped in so far, you guys are really boosting my enthusiasm here! Your enthusiasm for RR is really contagious, and just really makes me want to create even more. Thanks so much. :)

That is all, I guess! Thanks again!

~~~~~~~~~~~~

Hey all! By now, I'm sure you folks have heard of Patreon, a site where creators can continue to share their work and for fans to continue to support them! 

Well, personally, I've been checking this site out for quite some time now and I've been doing some critical thinking involving my project Rat Rage. Since I've started working on Cryamore, I haven't had much time for any other project. And a lot of people have been (as a result of the popularity of all my Rat Rage redesign fanart and further RR-related posts) asking me "when am I getting back on Rat Rage!?", since I was originally working on a comic/graphic novel before then. At first, I thought we'd be near done on Cryamore at this point, but it's really a huge game in the making. Much more larger than we thought. And I was going to have a Kickstarter for Rat Rage eventually after we're done with the game. 

So Patreon has become a thing amidst this, and it actually opened up things for me from a creator standpoint. I really want to do more with my own properties beyond Cryamore, but I'm subjugated by holding out on not showing stuff (which is mainly Cryamore stuff, a lot of it is still top-secret). And I do want to continue working on Rat Rage in my spare time, but I just can't as that time has to go towards freelance work and commission work to keep the bread on the table. 

So that's where Patreon comes in! If I reach my first goal, I can actually get back to working on Rat Rage, but in a webcomic form! I can do a page a week (or 2 pgs a week at times, depending on my schedule) all while working on my main project, Cryamore. With that said, I'm taking a different approach with Rat Rage. It'll no longer be me slaving on pages for an ultimate release in an original graphic novel format like I originally planned, but as a webcomic, which can then be compiled into a volume or two. This also means that only the folks who support the webcomic will have exclusivity; only they will be able to read the comic in its entirety before anyone else does. And all I'm asking for in return is $1 to join in the fun. And if you want some more good stuff, $5 to see high-resolution versions of the sketchy layout, inks, and colors without the dialogue, and extra thingies like concept art and such. It's sort of a no-brainer. 

I can't do this for free. It's just not happening with today's economy. But I really would like to get back to RR so bad, and I've felt my work/content has become stale since I don't have much to show besides random fanart and commissions.



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  • Listening to: Donkey Kong Country: Tropical Freeze
  • Watching: Kill la Kill
  • Playing: Donkey Kong Country: Tropical Freeze
  • Drinking: Lipton Half & Half

Artsy Update!! - Print Stuff - Commissions - Etc.

Journal Entry: Sat Dec 7, 2013, 5:17 PM

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Hey everyone!

Just giving a nice little art-centric update since it's been a while writing one of them. :nod:

Things have fairly been busy on my end. Moving, Cryamore, Business, etc. Cryamore's going well; I'm at the computer slaving away, but it's fun work and I wouldn't have it any other way. :)

I'm also thinking of creating a new art book (separate from the Cryamore art book) next year that will catalogue a crapload of sketches and lineart. Might host a KS for it or something, I dunno. Haven't thought that far ahead yet. 

We recently moved into a new place a couple of months back. Long story short: it was a hairy situation, but we're all good. Though we've got our basement flooded about a month in (water heater broke), and some stuff got damaged. Lost a few art books (bye-bye Dragon's Crown and Code of Princess art book) but other than that, everything else was ok. I also lost a few prints; they got damaged in the flood. Speaking of prints…

PRINTS
I've been getting a few emails of those who have yet to receive their prints they ordered in the past few months. If you're reading this and have yet to receive your order because of whatever circumstances, please email me at robaato.art@gmail.com and let me know what you've ordered and we'll get that squared away. I've been so busy that I haven't had time to address them, so I'm taking the time out now to get it out the way. Also, I will have an assistant to help further on future orders.

Speaking of prints, I've added a few more to my store

+N E M E S I S+ by RobaatoRat Rage ALVIN AND THE CHIPMUNKS by RobaatoRat Rage CHIPETTES by RobaatoNIPPON ICHI! by RobaatoThe Don's Choices by Robaato+THA BODYGUARD+ by Robaato
Until The End Of Time by Robaato 
They're up in preorder phase now, (currently getting them printed) so if you want some fresh new prints, go and act now! (I usually only do one run of things and never reprint, so… yeah.)

And few of them are on sale for cheap for like $5 a pop right now (whatever's left that didn't get damaged in the flooding), so they need to go!

STREAM SKETCH RAFFLING
I'm moving my main art streaming on over to PICARTO.TV, a stream service JUST for artists! They're also going to have a Multistreaming feature available, so you'd be able to catch me, :iconfooray: & :iconthechamba: do some triple threat streaming! That service will be available sometime next week.  

I'm also going to try to make a little money on the side, by hosting weekly Stream Sketch Raffles, probably every Friday or something (I'll get back to you on that). I watched Legoman do this and it seems like a cool idea! You enter a raffle to pick a request at a reasonably low price, and you get a simple drawing. Simple as that. Haven't settled on the price yet, but I'll be sure it is low enough to not kill anyone's wallet. It'll be a nice inexpensive way to support me and my work, if you even like me that much… LOL

COMMISSIONS
I'll also be getting back to wrapping up a couple of commissions that some have got from me in the past few months, but I'm also allowing myself to do a commission a week from now on. With that said, my commissions are now back open! BUT-!!! I won't take a whole crapload of work this time. Pacing of self must be done. If you have a really expensive (meaning, taking a lot of time on my behalf) request, I may not take it. Also, if you have a character (original or fanart) that I may not feel like drawing, then I may deny it. Nothing against you or the character, but I have to pick my battles carefully. I mean, who likes random battles anyway? They can be annoying… especially in FF4.

You can find my updated commission information here. Please read and follow all instructions before sending an inquiry; it makes it easier for me to reply back to what you want. If your request is over-complicating, I'll probably just end up denying it. My time is very little these days and I need to use each minute decisively. 

Uhhhhhm… what else… Oh yeah, so if you have any questions for me regarding any other issues, please send an email to robaato.art@gmail.com, and I will do my best to satisfy you in that regard. 

Also, those Esmy and Bliss figures are flying off the shelves! Don't forget that they are one-shot printed as well. You might be able to find one on eBay later after the game is released or something… For like, 3x the original price… LOL. So if you want Esmy or Bliss on your desk, check the Cryastore out and order them!

That is all for this update, and I bid you farewell until the next big one!

Also, I've gotten quite the amount of new watchers here on my dA and Tumblr. Welcome! I hope to continue to hold your interest as long as I possibly can.

Toodlez, homiez!


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  • Listening to: Chrono Trigger OST
  • Watching: Kill la Kill
  • Playing: I wish I was playing something… Game backlo
  • Drinking: Lipton Half & Half

Recent Cryamore Update - Information on Figures

Journal Entry: Fri Nov 22, 2013, 6:23 PM

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Hey folks, we just had a recent update regarding our game, Cryamore!

Esmyrelda Maximus Statue - Prototype by Robaato

Bliss Barson Statue - Prototype by Robaato

It also has information on the leftover figures we're making for it as well. A few of you expressed interest in acquiring these ladies for yourself, so you can check up on that here! 

~

Also, Super Mario 3D World and Zelda: A Link Between Worlds are probably the winners of everything that's going on in the next-gen kingdom. (Move over, PS4/Xbox One.) These games are ridiculously good!!! It's a good day to be a Nintendo fan. 


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  • Listening to: Legend of Mana OST
  • Playing: Super Mario 3D World - Zelda:LBW

Won't Speak My Mind Anymore

Journal Entry: Fri Nov 8, 2013, 2:58 PM

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One of the many things that is lame is when a truly good-natured person is vilified for having an opinion they don't agree with. And it's one of the huge problems with this world anyway. It always starts a lot of fights because someone just can't agree to disagree.

From this point forward, I won't express my personal opinions anywhere anymore, on here, my twitter, or my blog. Probably not gonna speak on positive ones either because that's fuel for jealousy and hate out there too.

You're here for art, so just have some art. :)

That is all.

(And don't ask "what happened?" or what have you. Nothing major happened.)

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I'm Not A Social Butterfly...

Journal Entry: Sun Sep 29, 2013, 8:35 PM

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...well, anymore. But I'm not an introvert, either.

Most of my IRL close acquaintances and friends always ask me "Rob, why you work so much? Why don't you go out with us like you used to?" "Man, we used to hoop all the time dude, when are we getting back to the court?"

My response usually consists of "I... just got things to do." And I do. I'm practically at the computer almost 18 hours a day, hacking away at the game. When my wife gets home, I spend a couple hours with her until she goes to sleep, and then I finish up whatever work until I hit the sack. 

Then they'd be the ones to go on how much they hate their job. Actually, its pretty funny: One of my closest dudes has an artistic background in music. He could be killing it in the indie scene even; he's a very talented dude. But man, he's dealing with chick-o-drama, always spending his free time (now on GTA5) playing games or going to the bar, and then have the audacity to go on how much he hate his job. It's like, "My dude, set your priorities... You could've been somewhere already, but you're dickin' around with women all the time, giving you drama, wasting your life away on games and bar time and..." Yeah, it's irritating seeing that from someone I know who has skill but is just wasting it away. 

I mean, I would love to be playing ball with the fellas or binging out on some Street Fighter or something like I used to, but I just can't. They don't "further" what I'm aiming for. 

Sometimes, even other artists approach me and confront me with their issues about why they feel they're not advancing enough, and my input is always the same: "Gotta put time into practice." And they say stuff, like "worrrrd. Yeah, I know that's what I gotta do. Well, I'm going to take this to heart and man, that Final Fantasy XIV is pretty dope, you're gonna get into it?"

And I'm like... O___o

Did they even get the point?

I mean, there's nothing wrong with going out with friends, spending time with family, chillin' with yo' boyfriend or girlfriend, or playing MMOs and even just taking time out to just be lazy (if you work hard). Having a way to fulfill that "relationship" and "me time" void is necessary to having a healthy life. 

But if one is trying to make moves in whatever they want to do, something has to take a backseat. It's called compromise. Don't complain to me about not feeling like you haven't advanced enough if you're not even spending time working towards things you want to advance towards, and rather do things like practicing that game or relationship-building with people you already have a solid relationship with. I still struggle with this, and it's called balance. Balance needs to be managed as best as one can. 

Yeah, it's a difficult. It's challenging. People's feelings may get hurt. You might lose friends. You could waste money on that game you just purchased. But you realize how easier things get (if your goal is to be whatever you want to be) when you put things in their respective place. And if you have big places you want to get to, well, time to start apportioning your time out differently.  

Personally? The role of a freelance artist is a pretty lonely one in a lot of ways (and an independent game developer too, which I'm coming to learn as well). 

(And don't confuse "being social" with being social with other artists and creative _professional_ people in the industry, that's a different thing. I'm talking about being social with those who run the complete opposite of what you're trying to achieve.)

It's either put up, or shut up



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  • Playing: Pokémon Y

Masters of Anatomy KICKSTARTER FINAL HOURS

Journal Entry: Sat Sep 28, 2013, 1:20 PM

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UPDATE 2: We're reaching the final hours for this fantastic book!!!



Now with even MORE artists like Adam Hughes, J. Scott Campbell, Artgerm, Joe Mad, Dean Yeagle, and so many others, it's hard to keep count! It makes me feel like I don't belong with such a mega-collection of awesome artists. So if I feel that way, you know for SURE that this book is one of a kind.

Final chance to help support us and get in on this action!

UPDATE: The Kickstarter for this is up now! You can go and pledge here!



Hey all, just taking a bit of time to tell you about a huge project for aspiring artists that I think it's such a great privilege to be a part of. I was contacted to be among great artists out there like Humberto Ramos, loish, elgunto, Loopydave, Cushart, Jace-Wallace, and even fellow Skratchwork buddies CoranKizerStone and jeffwamester, amongst so many other fantastic artists to bring a book called Masters of Anatomy

"Masters of Anatomy is a one-of-a-kind collection of artistic anatomy bringing together the work of dozens of artists from different industries. Each artist recreates the Ideal Male and Female illustrated in their own signature style and without the aid of external reference. The goal: to translate a decades-old sketch into something more relevant to a modern aesthetic. The result is a volume unlike anything that exists today. A must have for any aspiring artist; digital or traditional."

There will be a Kickstarter going up next month for it, and it's already a highly anticipated book judging by the sheer amount of talent seeping out of it. Check the site and the Facebook page out for more information on it! Should be good!


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  • Listening to: Smooth McGroove
  • Reading: Lines of Code
  • Playing: Pokemon Y

Fiction.

Journal Entry: Wed Aug 14, 2013, 2:52 PM

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How redundant is it pointing out these following statements?

There's no such thing as a gigantic mechanical robot fighting off alien monsters. There has never been a report of a man being bitten by a radioactive spider and becoming a hero. You can't summon a mini-tornado at your own beck-n-call, don't matter how much into the occult you are. The odds of a young male teenager having a harem of sexy girls at his every turn is nil. There aren't bipeds of animals that are supposed to be quadrupeds flying spaceships in the galaxy above us. You can't legally hunt and catch thousands of different animals and use them to protect you from other animals and people in a sports-like venue. You can't eat a flower and ignite fire from your hands. 

I can go on and on... this journal is probably being expressed because of recent built-up distaste for people bullying others because of what they like when it comes to fiction. 

Just to reestablish what it even means, here it is, straight from Ox': 

fiction |ˈfikSHən|    noun    
literature in the form of prose, esp. short stories and novels, that describes imaginary events and people.
• invention or fabrication as opposed to fact

We're at an age where this kinda behavior was supposed to stay in High School. But sadly, internet has become the new "high school". Has been for many years now. I used to be bullied in HS because I liked video games, anime like Pokémon and Dragonball and whatnot; over fictional shiz. And many other nerds out there have incurred the wraths of jocks and hot cheerleaders because they liked Star Wars, Star Trek, D&D, and whatever in their time too.

It's super-childish and puerile. Now on the other hand, one can go (typically, realists) and say that fiction in itself is childish, but that's super hypocritical, because I'm sure every human being enjoys some form of fiction, whether it's outlandish or close to reality. Fiction is fiction. Fabricated. Made-up. 

Think about how superfluous it is for all these extremist groups and whatnot fighting against imaginary, made-up crap. People complaining about certain races of people not being represented in a good light, women not being represented in a strong way, etc.~ It's the act of trying to validate something that wasn't intended to be validated in that sense in the first place. 

Who cares if the black guy dies first? He didn't really die. Who cares if there are voluptuous sex symbols in a game? I personally know a ton of powerful, impressionable women in real life. ETCETERA.

It's getting pretty old. 

When you go out of your way to tell me how much you hate a character and think how dumb a series is, even just to get whatever kinda personal monkey that's on your back off of you, please note that I do not care and will most likely ignore you

And this is to those who are challenged by these kinda people who can't seem to keep to themselves about fictional stuff: Don't let them ruin your day. Ignore them. Like what you like. If you like My Little Pony, like My Little Pony. If you enjoy Kick-Ass, enjoy Kick-Ass. If Dragon's Crown appeals to you, then like Dragon's Crown. If you have a fetish that you don't share with many people, well... like your fetish.

For those who can't seem to keep their fingers from the keyboard to express their personal but redundant statement about how much they don't like something: just ignore the subject at hand. Look for things you like and talk positive about them; I'm sure the people who are posting that stuff you DO like will appreciate it. 

Everyone and their cat seems to have gone through law-school and earned their gavel... Time to grow up.


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  • Mood: Pity
  • Listening to: ROCKMAN HOLIC - SOUND HOLIC
  • Playing: Dragon's Crown
  • Eating: Swiss Miss Vanilla Pudding

Chris Copeland's COMIC RELIEF Kickstarter

Journal Entry: Tue Jul 9, 2013, 7:47 AM

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    Hey everyone!

Just dropping by to state that you guys must check out my homie :iconchriscopeland:'s Kickstarter for his art book, Comic Relief: The Art of Chris Copeland. I know it seems everyone and their cat is dropping a Kickstarter these days, but Chris is one of the few out of the many who deserves success. He's part of our personal skratchwork crew, so you know he's gonna deliver some great art and he's such a great dude. He definitely deserves the support, and he's so close to being funded:

image

As of this writing, he's only at less than $1,500 to go. But he only has 25 hours left! So go on and give him a hand, would ya' kindly?

Thanks, you awesome people! 
Hi! 

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  • Listening to: Justin Timberlake: The 20/20 Exp.
  • Playing: Metro 2033

I Work Hard. Therefore, I'm a Loser.

Journal Entry: Thu Jun 6, 2013, 10:56 PM

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I didn't sit idly all day, twiddling my fingers, wishing work came to me.

I didn't loathe at myself wishing that I could "draw feet" when working on a piece at the spot where I have to draw feet on the picture.

I didn't go to further schooling to let someone hand me a piece of paper on their own terms and timeframe telling me if I'm "capable of art" or not.

I took things into my own hands.

A couple of common phrases to make to artists who are (of the person who believes that they're) "inexplicably too good" that annoy me are:
  • "Ugh, I really wish I had your talent. Why are you so good!?"
  • "You're so lucky. I wish I could do what you do".
  • "I could never pull this off the way you pull it off."


Now, I understand that there are certain levels of aptitudes and paces that different people learn by, so don't get the idea of this entry wrong. But, really, let me make an illustration here:

I used to play basketball religiously growing up. Now I don't anymore. Every once in a while, my homies hit me up to see if I want to play a few games. And you know what? I SUCK AT IT. Not scared as a reasonably tall, young black man to admit that. Now every time I look at players in the NBA like Kobe Bryant, I'm like "This bastard, he's just too good". But I know why he's good. His training regimen is ridiculous. He's most likely always in the gym, shooting balls in holes, stepping up his game. Matter of fact, that's a fact. A quote from this article stated:


"Hey, let's talk about that time Kobe Bryant decided to work out at 4 a.m. and spend the next 7 hours in the gym before practice with USA Basketball."




Now I can't get all upset at myself and pity myself wondering why he's so good, or, why can't I be at the gym at 4:00 AM and practice before practice, nor do I ask myself how; the answer is simple as it is. He constantly works towards it. 

You think hard work won't pay off? You're totally wrong, and that's a fact, not my opinion. The question that is commonly asked "Is it even worth it?" Equivalent exchange, homie. You will always harvest something from what you've planted. If you work hard in anything, SOMETHING will pay off. May not be exactly what you expect to be paid off, but there's ALWAYS something. I've had a few guys approach me, I give them the pep talk, and they're on fiyah. Ready and rearing to go. They churn out about 5-10 pieces consecutively, and then wait.

WHAT THE #@&% are you waiting for!?

That's easily one of my biggest pet peeves. The mindset they have is basically, "let's do these pictures and then see if I get any pageviews or new hits for leads on jobs or street cred". No no no no no. This is something I had to teach myself: You don't draw to gain, you draw to lose. 

"Wha? That doesn't even make sense!!"

Think about it.

What are you really gaining when you finish a piece of art? I mean, there are gains, but that happens with any piece of art and artist. There are always gains. But that's not (or shouldn't be, rather) your sole purpose. You draw to lose. You draw to lose those inaccuracies with that rib cage. You draw to lose the staleness and rigidness and loosen up. You draw to lose yourself in a world where you control every facet of it. You draw to lose the negative emotions you may be in a roller-coaster ride of to acquire tranquility.

The gains come regardless. You can draw a crappy picture of Sonic the Hedgehog, you'll gain a look or two, or even a few likes and comments on it. You can draw a horrible-looking, stick-framed female with huge boobs and a butt, and you'll even gain something as well (even unwanted gain).

I don't post art and then worry about how many people are going to go crazy over it, I could honestly care less. I'm here to go crazy (negative and positively) over it, and that's the only person I need to do so.

Stop worrying about gaining so much. Focus on losing. In this industry and society, everything is a competition, and no one wants to be the loser. NO ONE. It's not understood that the ideal way to be in life is to be a loser. It's the more self-effacing route to take, especially in art.

I've read some articles from like, artists and industry vets who made it, and the thing I always hear is: "Look, I'm living testimony that hard work pays off" all while telling people who wish to be in their place "put the video games in their place, focus on your art, work toward your goals, keep learning". It even took me a while to see it, and though I wouldn't consider myself as someone "who've made it", I'm starting to see the formula.

That's my little thoughtful rant for this evening. 


TL;DR Ver.: Stop being a pansy and just draw. 



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  • Mood: Joy
  • Listening to: Bravely Default: Flying Fairy OST
  • Playing: Resident Evil 4 HD/Fire Emblem Awakening

GDC 2013 Aftermath and Cryamore Prototype Demo!

Journal Entry: Thu Apr 4, 2013, 2:37 AM

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GDC 2013
So I came back from San Francisco last week to attend GDC (Game Developer's Conference) there. It was pretty chill. Got a lot of great feedback from a wide variety of players there, as well as awesome leads with some big people I can't even say anything about yet! Crazy cool. Also, GDC's atmosphere >>> typical anime/comic con atmosphere. Forealz.

And a shot of people who are crazy enough to be interested in this game of ours:
image

Here's a shot of (almost) all of us chilling afterwards at tha Thirsty Bear:
image

Game development: I'm being turned.

GDC CRYAMORE PROTOTYPE DEMO
So this is just copy-pasted from the blog and Kickstarter update, but here it go:

Here's the 1-Month-developed public GDC demo that we scuttled together! You can play it online here in your browser right here:


For Windows Users, you might experience an error on the webplayer build. The game should play better/well on Firefox only! For optimal gameplay, just download the Windows .exe below. Mac users should be fine playing it in their browsers.

Cryamore Prototype


image




For Linux users, you can download the demo here! (Please let us know if everything works for you, as we don't have a machine that is running Linux set up at the current moment.)


For Windows users who are having issues with the Webplayer, download the full exe. of the demo here!

If your browser becomes unresponsive while loading, just wait, it should load. You also may encounter lag based on your machine's setup/browser. Please note that this issue or lag won't occur in the final game as you won't be playing in a browser.


This demo has an end. 


Before playing, please read this information:


Disclaimer and Bugs You Might Run Into


As we've stated before, this was a demo practically developed within one month. We know that there are a lot of rough spots in regards to controls, mechanics, and how the abilities function. The primary purpose of the Prototype is to give you a feel for what you're going to be getting yourself into! Whatever issue you find or have a problem with, chances are we found that same issue and we have plans to fix that exact problem you're feeling a bit iffy about. So please, don't take this demo as a final "end all, be all", as we have a TON OF THINGS to refactor and refine. This prototype is just a smidgen of how much more we need to do. All comments stating minor issues that we know we need to refine and iterate may be ignored, so please don't take it personal if we don't reply to you. We're already on it. :)


Here are a few bugs you might/will run across:


  • The Infinite Rock Drill Bug: When you summon the Rock Drill, it just may join you on the adventure. Meaning, it won't go away until you summon a new Rock Drill, which will also join you on your adventure. There's no way of stopping this bug unless you restart the demo.
  • Cryaspot in Basement Room 4 Won't Brighten The Area: This is an issue with our shader code that we're currently refactoring, nothing more. 
  • The Sickly Monsters in Basement Room 5: Right at the entrance of Room 4 to the north, the Gazer and Firebat are a bit sick and handicapped. They seem to have a laser and fire deficiency.
  • Braxton's Invisible Condenser: The Cryamore Condenser that Braxton drops may be there, or it may not. In either case, this doesn't break the game and you will still be able to finish the demo. If it doesn't appear for you and you hear the confirmation sound upon entering the room, check your abilities to see if you acquired anything new. This is a placeholder hack, which is why you may encounter this glitch.
  • Gaps In Layout: You may see Esmy's sword when swinging or a projectile cutting through a background element or the frame of the room. This is already being fixed. 

Controls


If you have an Xbox 360 controller, go along and plug it in and play! If you're on a Mac and have an Xbox 360 controller, please download and install this Xbox 360 Controller driver if you don't have one before playing. And enjoy!


If you don't have an Xbox 360 Controller or if you are running on Linux, here are the alternate keyboard controls:


  • Enter Key: "Start"/Advance Dialogue
  • W: Up
  • S: Down
  • A: Left
  • D: Right
  • Esc: LB Button/Quick Select
  • P: "Y Button"/Cryability 1
  • O: "X Button"/Cryability 2
  • I: "A Button"/Action
  • Spacebar: Attack/Swing Sword


Further Tips


  • Once it's running in your browser, right-click on the game and click "Go Fullscreen"!
  • It isn't explained properly, but you can mash the A button in this demo to find objects of interest. You can also heal your HP/EP at the Cryaspots in the demo. (Please note, that these mechanics are NOT how they will behave in the final game. They're placeholder mechanics that we threw in for a quick fix on our tight deadline and to move the demo along.)
  • Your abilities can also be used to attack if you know what you're doing!
  • Remember that there is an Art to Combat! Don't just hack and slash, figure it out!
  • Keep track if you have that Torchlight on! It constantly saps your EP while it's lit! 



:peace:

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  • Mood: Joy
  • Listening to: Aivi and Surasshu's music
  • Playing: Tekken Tag 2/DOA5/FFXIII-2

Cryamore Demo on the Horizon (New Gameplay Video)

Journal Entry: Fri Mar 15, 2013, 11:59 PM

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Hey everyone! We've been working like mad for this demo (GDC WEEK IS IN ONE WEEK, YIKES!), so I did a lil' gameplay recording teasing what we're throwing in so far. Of course, a lot of what you see is all Work-In-Progress, and we still have a lot to throw in this week (voice acting, cleaning up assets, events, etc.), so you're going to see a big change from the demo's release.

Take a look, and do it in 720p and fullscreen to get the full effect!

Enjoy!



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  • Mood: Joy
  • Listening to: Aivi and Surasshu's music
  • Playing: Tekken Tag 2/DOA5/FFXIII-2

30 Hours Left... Then GAME TIME.

Journal Entry: Sun Feb 24, 2013, 5:57 PM

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Man, things are getting back like the first day we launched the Kickstarter… Well, I'm personally blown away at the response. The team is blown away at the response. THANKS A MILLION.

For everyone that has contributed even a dollar, you guys have done so much for us and gave us the push to make Cryamore a reality. By this time next year, there's gonna be a fresh new series about to launch.

I want to also personally, again, thank Alan, Aivi, Surasshu, Ryan, Brandon, Koki, Kinuko, Jordan, Chris, Camila, Erica, Marianne, Kimlinh, Judy, JC, and EVERYONE who have shown their support thus far by sharing the game, making art, telling us wonderful feedback on the game so far, and just being overall awesome people. It's rare to see this kind of feedback these days, so for that, I can't thank you enough it seems.

Well, if you want to check the game's pitch out in its finest hour, and are curious enough to support it, here's the link one last time from my lil' blog here.

Again, THANK YOU. Now we have a game to make.

CRYAMORE! A True, First-Class Take on the Action-RPG Genre -- Kicktraq Mini

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  • Mood: Joy
  • Listening to: Aivi and Surasshu's music
  • Playing: Tekken Tag 2/DOA5/FFXIII-2

Cryamore Kickstatus

Journal Entry: Tue Jan 29, 2013, 2:15 PM

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So we launched Cryamore's Kickstarter late Friday evening, met our goal in 56 hours, and we're now just passing up our first few stretch goals, at $83K. The response has been unbelievable so far.

So now that we know that we're going to make this happen, the team and I are getting back to working on the game. I wanted to thank all my watchers here on dA for spreading the word around & supporting us into making this dream come true for all of us. Hopefully, Cryamore is just that game you've been dreaming about coming along as well.

You can check out our Kickstarter page here: www.kickstarter.com/projects/r…

:hug: Thanks again!!! :manhug:

CRYAMORE! A True, First-Class Take on the Action-RPG Genre -- Kicktraq Mini

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  • Mood: Joy
  • Listening to: Aivi and Surasshu's music
  • Playing: Tekken Tag 2/DOA5/FFXIII-2

Where I'm At In The Stream of Time (and Cryamore)

Journal Entry: Wed Jan 9, 2013, 10:17 PM

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Chillin' in the Epoch with my Cryamore homies! First, got a lot to say here:

WAGAN LAND

I recently started drawing a weekly webcomic strip for Namco-Bandai, Wagan Land. I've been having a blast drawing it! :iconmattmoylan: and myself got some pretty fun ideas prepared for it. I know that a lot of you haven't heard of Wagan as it was a Japanese-only thing before now, but go and check it out; it's a pretty fun little read. If it is read a lot and does well hit-wise, we can keep the series going for a while. It's updated twice a week and you can read it here: Wagan Land on ShiftyLook!

WA! by RobaatoWagan Land Concepts by Robaato

COMMISSIONS

I missed my end-of-the-year completion quota for commissions as I didn't expect Wagan Land to get greenlit right at the end of the year. So now that I'm catching up with my buffer for the comic, I can get back to finishing them off, but now that's going to take a few weeks to get back to as we're now planning last-minute stuff for the Kickstarter. There are still a few commissions to give out, so if you have yet to receive yours, please don't panic! I will email you.

Also, I'm not posting commissions often on my dA anymore, just mainly Original work and Fanart. I still may post a few commissions I think that really came out well here, but for the most part, won't be posting any. I'll post sketches and stuff from the commissions on my Tumblr, which you can follow here if you don't follow me already.

ALSO, ALL prints have been shipped out, but I'm worried as I've still yet to get feedback from some people as if they received them or not. :worry: So if you haven't gotten your shipment in, please send me an email at robaato.art@gmail.com and let me know so we can get that rectified if for any reason you haven't acquired them.

CRYAMORE

There are people still finding out I'm working on an Indie game, which is normal. So to say it again:

I'm working on an Independent Action-RPG with tenpoundpixel called Cryamore. We've been investing ALL of our spare time into producing it and setting up the Kickstarter. We're still getting a lot of awesome feedback from a lot of people, and we can't wait to get started full-time on it and the Kickstarter.

The artsy people in Cryamore also have dA's, you should go check them out and watch them. Here's a summary of who does what:

:bulletgreen::icontenpoundpixel: is my partner-in-cryme, and we're piggybacking tasks off of each other; design, art, and programming.
:bulletyellow::icondjvenom: is the VFX Supervisor, Pixel Artist, and Assistant Coder. You should really check out his game Zombie Grinder. Online Co-Op Zombies Ate My Neighbors/Super Smash TV  hybrid. You'll dig it.
:bulletyellow::iconko-ki: is the Lead Pixel Artist and Animator. I'm sure you've been seeing his awesome stuff already.
:bulletyellow::iconkinuko:, that "Skullgirls and Scott Pilgrim girl", is the Lead Animator and Pixel Artist. She's also going to most likely dabble in character/creature design as well. Really excited to have her onboard.
:bulletblue::iconcamifortuna: is helping me out as Background Assistant, so she'll be coloring/rendering environments with me.
:bulletblue::iconkirbopher15: will be working on rough animation stuff, and will be directing the voice acting if it's successful. I mean, we think the KS video's voice actin-- (oops, saying too much now!).

All in all, everyone's working well together and its a pretty nice family we've got going on. :)

The Kickstarter launches on January 25th, so get ready. We have some goodies prepared.

:star:There will be an artbook, with guest art (from a lotta people like :iconjoodlez::iconoverlordjc::iconoh8::iconthechamba::iconfooray::iconnmrbk::iconcrybringer::iconeonforgery::icondctb: and more) and concept art. (OOOOH...!)
:star: There will be a 40+ song digital and physical soundtrack. (AHHHH...!)
:star: There will be 9-inch Bliss and Esmy figurines. (WHOAAAAA...!)
Esmyrelda Figure 3D Preview by RobaatoBliss Figure Design Redo by Robaato

And more stuffz. So if you want to get caught up, here's our DevBlog to catchup: Cryamore Devblog!

Also, that means :iconnostalgi-co: is starting back up. We'll be directing most Cryamore art-related things there! It's going to get a bit busy there, so watch us there! And you can check out all the art we've done so far on Creative Uncut!

Thanks for reading, and back to work for me!

:peace:

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  • Mood: Joy
  • Listening to: Aivi and Surasshu's music
  • Playing: Tekken Tag 2/DOA5/FFXIII-2

Had the Urge...

Journal Entry: Fri Dec 14, 2012, 3:57 AM

Visit my store on Storenvy


…to write this because I'm getting repeated questions that are pretty much along the same lines and rather than direct each one to my FAQ, I have a different way to answer the question, which is basically:

"Why am I not getting anywhere in my art? What can I do to get better? No one is liking my work, how can I get more people to like my work so they can pay me?"

The real question you should be asking yourselves is:

"Why am I drawing?"

I mean, I take a look all the time at people who may not be skilled or whatever, and I'm sure they don't feel the best about their work (or they may), but they always have something to say that made them feel good while drawing it. Saw a sunset beach picture earlier that someone drew/painted and of course, it's not professional-looking at all. What ringed to me was the fact that in their comments, they said they "enjoyed it and was a relaxing piece". Not complaining about how the sand looks too crappy or the colors in the sky are off. Just that they… enjoyed it.

So that's why I wanted to say this: Art is competitive stuff. Of course. We're all pressured into thinking if we're not good enough, then we can't enjoy the benefits of, y'know, "being good". If worrying more about if one is good enough in comparison to just having fun, then that person may need to set their priorities in place.

Of course, I've done it in the past, but honestly the only thing I think is an element to my improvement was the fact that I love to art. Which in turn lead to tons of experimenting and trying new things, all while having fun with it.

I see that the artist that drew that sunset picture as just simply being happy that they enjoyed working on a piece. It was clearly evident they're passionate about the drawing, regardless of how it looks. And I'm sure that person will only get better (faster) with that attitude over someone who's flunking themselves every piece, which is how it should be in the end.

'Cuz I'll tell you right now, you're going to need that love to stay within you the better you do get and the more 'meh' jobs you do receive and that love will keep you sane for the most part. If you're just trying to get better for the sake of getting better, well, that's the equivalent to getting more efficient at flipping burgers, doesn't mean you'll love your job.

It will also mean you will NEVER get better, because you don't love it enough in the first place to keep pushing yourself to try. So keep drawing, because you love it. Improvement will creep in the more you love it.

TL;DR Version? LOVE > LEARNING

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  • Mood: Joy
  • Listening to: Aivi and Surasshu's music
  • Playing: Tekken Tag 2/DOA5/FFXIII-2