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June 6, 2012
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Let the Games Begin by Robaato Let the Games Begin by Robaato
So, I'm not that good with writing introductions to development blogs, so bear with me here. XD

I'm :iconrobaato:. And the other guy is :iconmr-winters:. And together, we're bringing together something that most gamers (especially those who still yearn for the titles of yesteryear; the days of the Genesis/SNES, and PSX era) would definitely be thrilled to check out and eventually play.

The name of the project is Cryamore! It's about an early-20s Cryatist named Esmyrelda, searching for ways to bring a dying town back to life, defeating monsters for Cryamore to be used for advancing the world and learning abilities. It will be an action-adventure/RPG/Castleroid hybrid with collection elements.

I miss the days where there weren't any hand-holding in a game. The days where the player would have to keep track of in-game things themselves, without the use of quest logs and cursors telling you where to go next. The days where collecting and unlocking things were the most fun of playing a game, and going back in after playing and trying to nab that 100% completion rate.

So, I contacted Mr. Pixel here and told him an idea for a game. I wanted a Zelda/Metroid game with some Megaman sprinkled into it. So while coming up with the design document for this, all the time I was thinking, "what would a free-roaming overhead Megaman with no-access areas & highly powered enemies until finding the right elemental ability would be like, but with a look sporting hand-drawn and painted backgrounds like Legend of Mana/Elemental Gimmick Gear, a strategic action-RPG battle system with weapon-selecting done with the likes of Secret of Mana, town-rebuilding elements like Dark Cloud/Azure Dreams, day and night elements like Brave Fencer Musashi, with puzzle elements affecting the whole game world".

And this is what we came up with! We decided that in this time period where everyone's brainwashed with FPSs and media-heavy devices, why not contribute something to that crowd that wants something like the days of yesteryear, but fresh with influences of the great cult-classic games that barely got a chance to shine?

We'll be updating this blog heavily, as we're moving so fast right now with the inspiration and designing, there will most likely never be a period of inactivity.

So, enough of the words. I hope you enjoy the adventure we're about to partake in of creating an adventure!

Follow us!
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cyrad Featured By Owner Jul 24, 2013
Old Zelda games DID tell you where to go next. The difference is that current AAA games have gotten so muddled and full of spectacle that they have to hold your hand while you can navigate through their mess of a presentation.
ARACELICASANDRA Featured By Owner Nov 4, 2012
Exelent desing and awesome details!!!
ultracoldson Featured By Owner Sep 5, 2012
feel you on that speech. finally people who understand!!! megaman and brave fencer musashi were some of the 1st video games i played. man. looking at this just takes me back. this is going to be dope.
caleb157 Featured By Owner Aug 26, 2012
that1mofo Featured By Owner Jun 12, 2012
Very excited for you, wish I could help. It sounds like a great idea & lot of fun!
Robaato Featured By Owner Jun 12, 2012  Professional Digital Artist
Thanks! It's been pretty awesome so far! :D
that1mofo Featured By Owner Jun 13, 2012
Well if you need any help with pencils to relieve your work load let me know. Even if it is something as tedious as drawing back ground bushes and no-name squishies for your heros to slay, please do not hesitate to ask for my (completely free) assistance.
hiroshiparadox Featured By Owner Jun 10, 2012
I'm really liking the designs so far. She's a really cute and fun-looking character! I'm really exciting about seeing more art, and I'm exciting about the project! An imaginative adventure game that captures that old school magic that's so rare these days is super exciting. I'm looking forward to it! :+fav:
artisticlibido Featured By Owner Jun 9, 2012  Hobbyist Digital Artist
Cute design
RabidElf Featured By Owner Jun 8, 2012  Professional Digital Artist
Sounds like just about everything I want in a game.

Is there anything I can do to further this project?
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